Always-online consoles will damage the used games market
The last two months have seen an alarming quantity of resignations within the videogame industry whether voluntary or ‘voluntary’.
By Oliver Cragg | Arts | Wednesday, 24 April 2013 at 12:30 pm
Explicit content in videogames: Why PEGI age ratings are a bad move
I’ve argued for and against violence and other explicit content in videogames before and have often expressed disappointment at uncontextualised ‘adult’ content, but there is a point where the expression and consumption of mature themes and imagery enters into the realms of personal responsibility.
By Oliver Cragg | Games, Notebook | Wednesday, 22 August 2012 at 4:00 am
The allure of videogame add-ons
God bless Peter Molyneux and his irrepressible idealism. When he finally decides to hang up his keyboard, the videogaming world will be a much duller place.
By Oliver Cragg | Games, Notebook | Thursday, 26 July 2012 at 12:00 am
All’s well that ends well: Mass Effect 3 and narrative closure
Last week saw the complimentary release of Mass Effect 3: The Extended Cut, a batch of downloadable content that was designed to assuage growing discord among a vocal majority of the series’ fans, but was always predestined to be a superfluous disappointment.
By Oliver Cragg | Games, Opinion | Tuesday, 3 July 2012 at 2:00 am
Ultraviolence in videogames: A defence
Within the videogame industry there are a select few influential figures whose opinions and occasional remonstrations about the direction of the medium carry a certain weight and gravitas. Warren Spector resides at the head table of this unspoken hierarchy, and as such, his recent condemnation of the ceaseless ubiquity of fetishised ultraviolence inspired much beard-stroking and contemplative musing among the gaming media, almost as if something gospel and unprecedented had been uttered.
By Oliver Cragg | Games, Notebook, Opinion | Friday, 22 June 2012 at 3:00 am
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