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	<title>blogs.independent.co.uk&#124; &#187; Games</title>
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	<link>http://blogs.independent.co.uk&#124;</link>
	<description>Blogs from the Independent newspaper - news, views and features from the world&#039;s most free-thinking newspaper&#124;</description>
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			<item>
		<title>Fifa 13: I think I’m Jose Mourinho. And I like it</title>
		<link>http://blogs.independent.co.uk/2012/09/28/fifa-13-i-think-i%e2%80%99m-jose-mourinho-and-i-like-it/</link>
		<comments>http://blogs.independent.co.uk/2012/09/28/fifa-13-i-think-i%e2%80%99m-jose-mourinho-and-i-like-it/#comments</comments>
		<pubDate>Fri, 28 Sep 2012 00:02:05 +0000</pubDate>
		<author>Simon Rice</author>
				<category><![CDATA[Editor's choice]]></category>
		<category><![CDATA[Football]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Sport]]></category>
		<category><![CDATA[Fifa 13]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=28736</guid>
		<description><![CDATA[<img width="150" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2012/09/fifa-13-150x150.jpg" class="attachment-thumbnail wp-post-image" alt="Fifa 13: I think I’m Jose Mourinho. And I like it, Football" title="Fifa 13: I think I’m Jose Mourinho. And I like it photo" />It is almost impossible to understand quite what the lure of these games are, and yet when I first put Fifa 13 in my Xbox earlier this week, I couldn't wait for the loading to be over so I could start playing.]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2012/09/28/fifa-13-i-think-i%e2%80%99m-jose-mourinho-and-i-like-it/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Grayling promises school leavers three months of unpaid work in exchange for benefits. I for one would rather play computer games</title>
		<link>http://blogs.independent.co.uk/2012/08/30/grayling-promises-school-leavers-three-months-of-unpaid-work-in-exchange-for-benefits-i-for-one-would-rather-play-computer-games/</link>
		<comments>http://blogs.independent.co.uk/2012/08/30/grayling-promises-school-leavers-three-months-of-unpaid-work-in-exchange-for-benefits-i-for-one-would-rather-play-computer-games/#comments</comments>
		<pubDate>Thu, 30 Aug 2012 09:00:38 +0000</pubDate>
		<author>Adam Bouyamourn</author>
				<category><![CDATA[Editor's choice]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Notebook]]></category>
		<category><![CDATA[Chris Grayling]]></category>
		<category><![CDATA[computer games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[Neets]]></category>
		<category><![CDATA[unemployment]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[workfare]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=27925</guid>
		<description><![CDATA[<img width="150" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2012/08/Gaming-150x150.jpg" class="attachment-thumbnail wp-post-image" alt="Grayling promises school leavers three months of unpaid work in exchange for benefits. I for one would rather play computer games, Games" title="Grayling promises school leavers three months of unpaid work in exchange for benefits. I for one would rather play computer games photo" />A spectre is haunting Britain. The spectre of computer games.  “We don’t want [Neets] waking up at lunchtime and playing computer games all day,” said a Department of Work and Pensions source.]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2012/08/30/grayling-promises-school-leavers-three-months-of-unpaid-work-in-exchange-for-benefits-i-for-one-would-rather-play-computer-games/feed/</wfw:commentRss>
		<slash:comments>81</slash:comments>
		</item>
		<item>
		<title>Explicit content in videogames: Why PEGI age ratings are a bad move</title>
		<link>http://blogs.independent.co.uk/2012/08/22/explicit-content-in-videogames-why-pegi-age-ratings-are-a-bad-move/</link>
		<comments>http://blogs.independent.co.uk/2012/08/22/explicit-content-in-videogames-why-pegi-age-ratings-are-a-bad-move/#comments</comments>
		<pubDate>Wed, 22 Aug 2012 03:00:42 +0000</pubDate>
		<author>Oliver Cragg</author>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Notebook]]></category>
		<category><![CDATA[age ratings]]></category>
		<category><![CDATA[BBFC]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[children]]></category>
		<category><![CDATA[explicit content]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[PEGI]]></category>
		<category><![CDATA[Sam Ghera]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Xbox Live Market]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=27649</guid>
		<description><![CDATA[<img width="150" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2012/08/PEGI-150x150.jpg" class="attachment-thumbnail wp-post-image" alt="Explicit content in videogames: Why PEGI age ratings are a bad move, Games" title="Explicit content in videogames: Why PEGI age ratings are a bad move photo" />I’ve argued for and against violence and other explicit content in videogames before and have often expressed disappointment at uncontextualised ‘adult’ content, but there is a point where the expression and consumption of mature themes and imagery enters into the realms of personal responsibility. ]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2012/08/22/explicit-content-in-videogames-why-pegi-age-ratings-are-a-bad-move/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The allure of videogame add-ons</title>
		<link>http://blogs.independent.co.uk/2012/07/26/the-allure-of-videogame-add-ons/</link>
		<comments>http://blogs.independent.co.uk/2012/07/26/the-allure-of-videogame-add-ons/#comments</comments>
		<pubDate>Wed, 25 Jul 2012 23:00:35 +0000</pubDate>
		<author>Oliver Cragg</author>
				<category><![CDATA[Editor's choice]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Notebook]]></category>
		<category><![CDATA[add-ons]]></category>
		<category><![CDATA[Curiosity]]></category>
		<category><![CDATA[downloadable content]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Molyneux]]></category>
		<category><![CDATA[upgrades]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=26786</guid>
		<description><![CDATA[<img width="150" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2012/07/peter-molyneux-curiosity-50000-dlc-150x150.jpg" class="attachment-thumbnail wp-post-image" alt="The allure of videogame add-ons, Games" title="The allure of videogame add-ons photo" />God bless Peter Molyneux and his irrepressible idealism. When he finally decides to hang up his keyboard, the videogaming world will be a much duller place.]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2012/07/26/the-allure-of-videogame-add-ons/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>All’s well that ends well: Mass Effect 3 and narrative closure</title>
		<link>http://blogs.independent.co.uk/2012/07/03/all%e2%80%99s-well-that-ends-well-mass-effect-3-and-narrative-closure/</link>
		<comments>http://blogs.independent.co.uk/2012/07/03/all%e2%80%99s-well-that-ends-well-mass-effect-3-and-narrative-closure/#comments</comments>
		<pubDate>Tue, 03 Jul 2012 01:00:41 +0000</pubDate>
		<author>Oliver Cragg</author>
				<category><![CDATA[Editor's choice]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[halo reach]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[Mass Effect 3: The Extended Cut]]></category>
		<category><![CDATA[Retake Mass Effect]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=25854</guid>
		<description><![CDATA[<img width="150" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2012/07/250px-ME3cover-150x150.jpg" class="attachment-thumbnail wp-post-image" alt="All’s well that ends well: Mass Effect 3 and narrative closure, Games" title="All’s well that ends well: Mass Effect 3 and narrative closure photo" />Last week saw the complimentary release of Mass Effect 3: The Extended Cut, a batch of downloadable content that was designed to assuage growing discord among a vocal majority of the series’ fans, but was always predestined to be a superfluous disappointment. ]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2012/07/03/all%e2%80%99s-well-that-ends-well-mass-effect-3-and-narrative-closure/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Ultraviolence in videogames: A defence</title>
		<link>http://blogs.independent.co.uk/2012/06/22/ultraviolence-in-videogames-a-defence/</link>
		<comments>http://blogs.independent.co.uk/2012/06/22/ultraviolence-in-videogames-a-defence/#comments</comments>
		<pubDate>Fri, 22 Jun 2012 02:00:21 +0000</pubDate>
		<author>Oliver Cragg</author>
				<category><![CDATA[Editor's choice]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Notebook]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[David Cage]]></category>
		<category><![CDATA[deus ex]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Hitman: Absolution]]></category>
		<category><![CDATA[nuns with guns]]></category>
		<category><![CDATA[Shadow of the Colossus]]></category>
		<category><![CDATA[tomb raider rape]]></category>
		<category><![CDATA[Ultraviolence]]></category>
		<category><![CDATA[videogame]]></category>
		<category><![CDATA[violence]]></category>
		<category><![CDATA[violent games]]></category>
		<category><![CDATA[Warren Spector]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=25534</guid>
		<description><![CDATA[<img width="149" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2012/06/Untitled-111-e1340276687910-149x150.jpg" class="attachment-thumbnail wp-post-image" alt="Ultraviolence in videogames: A defence, Games" title="Ultraviolence in videogames: A defence photo" />Within the videogame industry there are a select few influential figures whose opinions and occasional remonstrations about the direction of the medium carry a certain weight and gravitas. Warren Spector resides at the head table of this unspoken hierarchy, and as such, his recent condemnation of the ceaseless ubiquity of fetishised ultraviolence inspired much beard-stroking and contemplative musing among the gaming media, almost as if something gospel and unprecedented had been uttered.]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2012/06/22/ultraviolence-in-videogames-a-defence/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<title>Habbo Hotel: Let’s not kid ourselves that ‘the internet’ is our biggest problem</title>
		<link>http://blogs.independent.co.uk/2012/06/14/let%e2%80%99s-not-kid-ourselves-that-%e2%80%98the-internet%e2%80%99-is-our-biggest-problem/</link>
		<comments>http://blogs.independent.co.uk/2012/06/14/let%e2%80%99s-not-kid-ourselves-that-%e2%80%98the-internet%e2%80%99-is-our-biggest-problem/#comments</comments>
		<pubDate>Thu, 14 Jun 2012 03:03:49 +0000</pubDate>
		<author>Sophie Warnes</author>
				<category><![CDATA[Editor's choice]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Notebook]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[child abuse]]></category>
		<category><![CDATA[grooming]]></category>
		<category><![CDATA[Habbo Hotel]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[paedophilia]]></category>
		<category><![CDATA[self-esteem]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[Sulake]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=25254</guid>
		<description><![CDATA[<img width="150" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2012/06/Untitled-3-150x150.jpg" class="attachment-thumbnail wp-post-image" alt="Habbo Hotel: Let’s not kid ourselves that ‘the internet’ is our biggest problem, Games" title="Habbo Hotel: Let’s not kid ourselves that ‘the internet’ is our biggest problem photo" />Much has been made of the righteous Channel Four News investigation into online game Habbo Hotel. A Channel Four producer signed up to the site describing herself as an eleven year old, and found that she was being inappropriately approached by people on the site.
]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2012/06/14/let%e2%80%99s-not-kid-ourselves-that-%e2%80%98the-internet%e2%80%99-is-our-biggest-problem/feed/</wfw:commentRss>
		<slash:comments>42</slash:comments>
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		<item>
		<title>Tomb Raider: Why play up to the Madonna/whore dichotomy?</title>
		<link>http://blogs.independent.co.uk/2012/06/13/tomb-raider-why-play-up-to-the-madonnawhore-dichotomy/</link>
		<comments>http://blogs.independent.co.uk/2012/06/13/tomb-raider-why-play-up-to-the-madonnawhore-dichotomy/#comments</comments>
		<pubDate>Wed, 13 Jun 2012 16:38:48 +0000</pubDate>
		<author>Tom Mendelsohn</author>
				<category><![CDATA[Editor's choice]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Notebook]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[feminism]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Hitman: Absolution]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[rape]]></category>
		<category><![CDATA[role model]]></category>
		<category><![CDATA[sexism]]></category>
		<category><![CDATA[tomb raider]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=25247</guid>
		<description><![CDATA[<img width="149" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2012/06/tombraider_LRG-e1339602677518-149x150.jpg" class="attachment-thumbnail wp-post-image" alt="Tomb Raider: Why play up to the Madonna/whore dichotomy?, Games" title="Tomb Raider: Why play up to the Madonna/whore dichotomy? photo" />The gaming industry’s legendarily deft touch has hit the news again this afternoon, with the news that Lara Croft is to gain a bit more of a personality in her upcoming game.]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2012/06/13/tomb-raider-why-play-up-to-the-madonnawhore-dichotomy/feed/</wfw:commentRss>
		<slash:comments>101</slash:comments>
		</item>
		<item>
		<title>Tomb Raider: Crossroads and the rebirth of the ultimate gaming heroine</title>
		<link>http://blogs.independent.co.uk/2012/06/01/tomb-raider-crossroads-and-the-rebirth-of-the-ultimate-gaming-heroine/</link>
		<comments>http://blogs.independent.co.uk/2012/06/01/tomb-raider-crossroads-and-the-rebirth-of-the-ultimate-gaming-heroine/#comments</comments>
		<pubDate>Fri, 01 Jun 2012 14:29:00 +0000</pubDate>
		<author>Sophie Warnes</author>
				<category><![CDATA[Arts]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[2012]]></category>
		<category><![CDATA[angelina jolie]]></category>
		<category><![CDATA[lara croft]]></category>
		<category><![CDATA[tomb raider]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=24877</guid>
		<description><![CDATA[<img width="150" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2012/06/Lara-150x150.jpg" class="attachment-thumbnail wp-post-image" alt="Tomb Raider: Crossroads and the rebirth of the ultimate gaming heroine, Arts" title="Tomb Raider: Crossroads and the rebirth of the ultimate gaming heroine photo" />In the latest addition to the franchise Lara Croft is dirty, she screams a lot, and she is hesitant. 'I hate tombs,' she says. Really?]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2012/06/01/tomb-raider-crossroads-and-the-rebirth-of-the-ultimate-gaming-heroine/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>What&#8217;s happened to British gaming?</title>
		<link>http://blogs.independent.co.uk/2011/10/24/whats-happened-to-british-gaming/</link>
		<comments>http://blogs.independent.co.uk/2011/10/24/whats-happened-to-british-gaming/#comments</comments>
		<pubDate>Mon, 24 Oct 2011 16:49:40 +0000</pubDate>
		<author>David Crookes</author>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Notebook]]></category>
		<category><![CDATA[games industry]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[tomb raider]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=17858</guid>
		<description><![CDATA[<img width="150" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2011/10/Untitled-219-150x150.jpg" class="attachment-thumbnail wp-post-image" alt="What&#8217;s happened to British gaming?, Games" title="What&#8217;s happened to British gaming? photo" />The videogame industry in the UK is rather like Manchester City. Not the City of today. No, that's where it would like to be. We're talking the City of yesterday when it was slipping down the league because no-one was offering assistance.]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2011/10/24/whats-happened-to-british-gaming/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Up &amp; away with Ace Combat: Assault Horizon</title>
		<link>http://blogs.independent.co.uk/2011/10/11/up-away-with-ace-combat-assault-horizon/</link>
		<comments>http://blogs.independent.co.uk/2011/10/11/up-away-with-ace-combat-assault-horizon/#comments</comments>
		<pubDate>Tue, 11 Oct 2011 08:04:25 +0000</pubDate>
		<author>Michael Plant</author>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Ace Combat]]></category>
		<category><![CDATA[Assault Horizon]]></category>
		<category><![CDATA[Fouga Magister]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[videogame]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=17305</guid>
		<description><![CDATA[<img width="150" height="113" src="http://blogs.independent.co.uk/wp-content/uploads/2011/10/Ace-Combat_1-e1318320010512-150x113.jpg" class="attachment-thumbnail wp-post-image" alt="Up &amp; away with Ace Combat: Assault Horizon, Games" title="Up &amp; away with Ace Combat: Assault Horizon photo" />Getting to grips with g-force, barrel rolls and sickbags in preparation for Namco Bandai's "Ace Combat: Assault Horizon"]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2011/10/11/up-away-with-ace-combat-assault-horizon/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The Cardboard Dream Machine</title>
		<link>http://blogs.independent.co.uk/2011/10/10/the-cardboard-dream-machine/</link>
		<comments>http://blogs.independent.co.uk/2011/10/10/the-cardboard-dream-machine/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 11:46:42 +0000</pubDate>
		<author>Jake Hanrahan</author>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Notebook]]></category>
		<category><![CDATA[Anders Gustafsson]]></category>
		<category><![CDATA[Erik Zaring]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Independent Game Festival]]></category>
		<category><![CDATA[The Dream Machine]]></category>

		<guid isPermaLink="false">http://blogs.independent.co.uk/?p=17279</guid>
		<description><![CDATA[<img width="150" height="150" src="http://blogs.independent.co.uk/wp-content/uploads/2011/10/theDreamMachine_02-150x150.jpg" class="attachment-thumbnail wp-post-image" alt="The Cardboard Dream Machine, Games" title="The Cardboard Dream Machine photo" />In these times of high polygon hypnotics and lucid dreamlike sprite animations, it's refreshing when a game like The Dream Machine is winning awards with the most primitive of graphic environments. The Dream Machine is a new point-and-click adventure game made almost entirely out of clay and cardboard. ]]></description>
		<wfw:commentRss>http://blogs.independent.co.uk/2011/10/10/the-cardboard-dream-machine/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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